Welcome to Roman Systems Engineering

Thank you for visiting! We hope you find our website interesting and useful. We are here to solve two problems, one that is historical, and a second which is practical, and both problems we think are linked through a long-lost technology. First, we don't accept the idea being propagated by many prominent historians that the Roman dodecahedra artifact mystery will never be solved and that all present theories are equal. Why? It is because we are reasonably confident that it was solved in March of 2011 and well received by experts in the related field of imaging, and that the solution is important for many reasons. The resulting predictions, and refined timeline of technical development, could help to shed light on modern doubts about other significant engineering stories of antiquity, as the evolution of technology does not generally happen in a complete vacuum. Examples may include whether Archimedes successfully destroyed enemy ships with a plurality of mirrors, or whether he really had the measurement sensitivity to uncover the fraud in the manufacture of the golden crown. What was the extent of his combinatorial theoretical work? There is the unfortunate tendency to underestimate the capabilities of those before us, and we find it especially unwise in the case of Archimedes of Syracuse. What did his final words "Please do not disturb my circles," mean? He gave forethought to how he would be honored on his grave, with a sphere inside a cylinder, so the idea that he may have chosen his final words with deliberation, should not be discarded. And who was the real inventor of the Gimbal? The human spirit should never stop when presented with a great challenge, and we attempt to uncover the mystery further with each passing month, as more and more testable predictions stem from the hypothesis. The creation of a scientifically testable hypothesis is never in vain and is the root of all technical exploration and discovery. And scientific challenge is addictively fun. The second problem our team aims to solve is the daunting challenge of how to perform 3d scans on foam-metal or other porous and even organic targets, such as 3d printed food. Foam metals are the 3-dimensional analog of 2 dimensional shades of grey-level printing. The desire is to use less 3-dimensional "ink," or reap the unique benefits that foam metals or porous printing can provide, but like the 2 dimensional case, such objects will still need to be scanned. Photons do not penetrate foam metal, and x-rays present danger and cost obstacles for home use. We intend to introduce a generalized porous density scanner on the market, based on an inspiration of the true use of the Roman dodecahedra artifacts, and modernizing the solution with new imaging fluids, rapid nanometer-level confocal fluid displacement detection, and hybrid combinatorial solvers for rendering into a newly proposed 3 dimensional density descriptive format. Our device and software, if realized in our current vision, could enable the push for more creative 3d printing applications and increase local U.S. manufacturing of real goods.


Historical Mystery in Focus

There are many theories as to what the Roman Dodecahedron was used for. A new hypothesis by John Ladd suggests that the dodecahedron was used as a quality control device on their military sites. With this thought, Greeks and Romans, beginning with Archimedes, would lodge a projectile (particularly sling ammo) into the dodecahedron. They would pour fluid into the dodecahedron tank to measure incremental displacement (Archimedes principle applied so that a change in fluid levels that is indicative of projectile shape) for all twelve angles, based on the hole patterns which dictate the imaging resolution. Combinatorial reconstruction and interpretation of a shape based upon its displacement measurements, though not documented in antiquity, appears within the mathematical or conceptual toolset of Archimedes. The mathematics and experimental procedure behind the proposed usage of the Roman Dodecahedron can be found at: hypothesis. By inventing volume immersion techniques, and the mathematics for interpreting the area and under the displacement curves of the ellipsoidal projectiles, Archimedes laid down the foundation for a demonstrably powerful 3d shape recording instrument. It has been documented that wars were won or lost based upon the quality of sling ammo design. We believe the Roman dodecahedron was used to characterize the geometry of the sling projectiles and manufacturing consistency and win wars.


Roman Systems Engineering Using Ancient Technology in Today's World

Roman Systems Engineering (RSE) is using what we believe to be the same technology that Romans used in ancient history, to essentially complete 3D scanning in today's world. Using a computer and the ancient Roman Dodecahedron, the perfect shape to allow multiple angles of measurement, we can obtain the dimensions and shape of any object placed within the device (Roman dodecahedron). Unlike conventional 3D scanners today, this technology could allow for mapping within the object (not limited by line of sight as other scanners on the market), by utilizing modern low-viscosity cavity detection fluids that penetrate opaque and porous medium.


Interviews of RSE and Unveiling the New Roman Hypothesis

Please check out our featured stories in the EEWeb (Engineering Magazine), and the video explanation on our home page for illustrations of the theory. A book, "Designing the Roman Dodecahedron" is expected to be released in the fall of 2014, expanding on the hypothesis of the dodecahedron as a 3D shape-recording device, and what lead to the unknowing design of a similar artifact and similar variations, thousands of years after the fact. For a simplified conceptual prototype hinting at the generalized porous scanner solution under development, please visit our Product Information page. These crude prototypes have given promise that an elegant, automated, and generalized solution will be achievable. Perhaps it will be advantageous to represent our 3D world as not a compilation of polygonal surface patches, but as angular extensions of Archimedes principle...